BIGMOON STUDIOS is an international videogame developer. We are currently hiring a 'Texture Artist' to strengthen our team located in Vila Nova de Gaia, Portugal. Qualified applicants will meet the following requirements:
Requirements:
- Great traditional drawing/painting skills.
- A strong understanding of UV layout and texturing for games.
- Experience in creating fantasy and realistic diffuse maps, color maps, normal maps, speck maps, height maps, AO maps, detail maps and transparency maps.
- Excellent eye for filling in missing detail from concept art, and extracting key features from real world reference.
- Comfortable with minimal direction and be flexible with realistic rendering styles.
- Ability to sculpt and paint highly detailed 3D and 2D images.
- Obsessive attention to detail.
- Experience in Substance Design/Painter
PREFERENTIAL SKILLS:
- Experience in Unreal4, CryEngine and/or Unity Shader Forge
We offer:
- Work with experienced and talent team
- Work in AAA and AA Games
- Salary according to the proven experience
Send your resume with photo and your portfolio to Este endereço de email está protegido contra piratas. Necessita ativar o JavaScript para o visualizar.. Please include 'Texture Artist’ in the subject line of your email.
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